By Paul Deitel, Harvey Deitel

ISBN-10: 027379339X

ISBN-13: 9780273793397

The Deitels' App-Driven, stay Code procedure is just find out how to grasp Android programming! The Deitels educate Android programming via twelve whole, operating Android Apps. each one bankruptcy offers new options via a unmarried App. The authors first speak about what the App does, convey reveal photographs, attempt force the App, and current an summary of the applied sciences and structure used to construct it. subsequent, the authors stroll via development the App, proposing entire code and offering an in depth "Live Code" walkthrough. As a part of the code walkthrough, they speak about crucial programming techniques, and reveal the performance of correct Android 2.x APIs. Readers will achieve hands-on event with a large spectrum of crucial Android APIs. The e-book additionally has an in depth advent to programming utilizing the Java language, making this booklet applicable for Java classes that are looking to upload an app-programming style

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Additional info for Android How to Program

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The openness of the platform spurs rapid innovation. 3 Android Features 43 inal equipment manufacturers (OEMs) and through numerous telecommunications carriers worldwide. The intense competition among OEMs and carriers benefits customers. Java Android apps are developed with Java—one of the world’s most widely used programming languages. Java was a logical choice for the Android platform, because it’s powerful, free, open source and millions of developers already know it. Experienced Java programmers can quickly dive into Android development, using Google’s Android APIs (Application Programming Interfaces) and others available from third parties.

A program unit called a class houses the methods that perform the class’s tasks. For example, a class that represents a bank account might contain one method to deposit money to an account, another to withdraw money from an account and a third to inquire what the account’s current balance is. A class is similar in concept to a car’s engineering drawings, which house the design of an accelerator pedal, steering wheel, and so on. 3 Instantiation Just as someone has to build a car from its engineering drawings before you can actually drive a car, you must build an object of a class before a program can perform the tasks that the class’s methods define.

Html#acceleration). Before running an app in the emulator, you must create an Android Virtual Device (AVD) which defines the characteristics of the device you want to test on, including the screen size in pixels, the pixel density, the physical size of the screen, size of the SD card for data storage and more. To test your apps for multiple Android devices, you can create AVDs that emulate each unique device. For this book, we use AVDs for Google’s Android reference devices—the Nexus 4 phone, the Nexus 7 small tablet and Nexus 10 large tablet—which run unmodified versions of Android.

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Android How to Program by Paul Deitel, Harvey Deitel

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